Future Plans and the "full" release
It's been awhile and far too long since I last updated when I said the next version was coming out... I apologize for that.
I'll cut to the chase, after talking with a few people and my free time taking a turn I decided to release version 1.0 within the following month or so. Now, I want to explain how to base release and future updates will work.
Version 1.0 will only have up to chapter 1, or up to dream sequence. After the launch of the game and bug fixes, I will slowly work on each chapter over the weeks. This will NOT be a series of chapters where you have to buy each one. Each chapter will be a major update to the game. So version 2.0 will have chapter 2, 3.0 chapter 3 etc.
As for the first release, version 1.0. I implemented many of the scenarios and jam packed it with content. Originally the first chapter would only have about 4 scenes maybe 5, but for the major release I'm hoping to add around 10 or 12 plus some bonus folders which you can unlock with codes found in the game as before.
I didn't want to go this route, I wanted to release the entire game as 5 chapter experience but I have to be honest and admit I bit off more than I could chew on top of everything else going wrong, getting severely burnt out and my free time going down the toilet.
I apologize again for not posting sooner.
I will do my best to keep you all updated as I finish up events, scenarios and hopefully move into testing sometime in September.
Get Dianthus - The Mark of Lust v2.2
Dianthus - The Mark of Lust v2.2
Status | Released |
Author | DianthusDev |
Genre | Survival |
Tags | 2D, Adult, Erotic, Horror, Monster Girls, RPG Maker, Singleplayer, Survival Horror, Text based, Top down shooter |
More posts
- Version 2.2 bug fixes and small changes27 days ago
- Version 2.1 bug fix update31 days ago
- Game updated to Version 2.0!32 days ago
- Game has been updated to version 1.3.184 days ago
- Version 1.2 bug fixes and small update96 days ago
- Version 1.1 has been uploadedOct 08, 2024
- Version 1.0 is ready!Oct 03, 2024
- Nearly There!Oct 02, 2024
- Progress UpdateSep 20, 2024
Comments
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The fact you're still working on this for us in itself and have not abandoned it is more than enough. Please don't get yourself down about not being able to get something of this size out all at once by yourself, it's perfectly normal. I would rather you have a release schedule like this in order to allow yourself some leeway and breaks. Thanks for what you're doing, and I can't wait to see how your hard work deservedly pays off in the future.