Version 0.3 almost ready


It's been awhile since I last posted, but I wanted to let those following know I'm still alive and still working on the project.  With that said...

I have lost the information to my mega.nz account so I had to park it,  The new version of the game will be up before the current link expires, so only a small inconvenience there.

I also lost all the data of my project when my computer got cooked, so I had to use a very old back up and rebuild.  Some areas and enemy locations might be different in the newer version.

I decided to change up the gameplay just a bit,  The gameplay itself will still be minor puzzle solving + exploration and the gun combat but I'm going to focus less on throwing a bunch of enemies at you.  I'll remove around 50% of the enemies but make the areas more cramped/claustrophobic. 

I've made the boss a bit easier to defeat.  Reducing his health by 30% give or take and making him slower.

Enemy variety is still lacking but I'm working on it.  The enemies in the newer areas will have new attacks but the model will be the same as the enemies in the first area for now and the effects will be bland, but I have something in the works.

All I have to do now is create the events and set everything up, should only be a few more weeks.

I apologize again for the lack of updates.

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